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Mario Kart 64
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Mario Kart 64

Nintendo Entertainment Analysis & Development · 1996 · course · jeu7.560 notes

Mario Kart 64 is the second main installment of the Mario Kart series. It is the first game in the series to use three-dimensional graphics, however, the characters and items in this game are still two-dimensional, pre-rendered sprites. The game offers two camera angles and three engine sizes: 50cc, 100cc and 150cc. Each kart has distinctive handling, acceleration and top speed capabilities. Shells that you fire at rival racers, Bananas that make them skid out and Lightning Bolts that make them small and very slow are just a few of the game's unique power-ups.

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développeur

Nintendo Entertainment Analysis & Development

éditeur

Nintendo, iQue

bandes-annonces

informations

genres

course, arcade

modes

Single player, Multiplayer, Split screen

perspective

Third person

franchise

Mario Bros., Mario

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