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Super Mario 64: Shindou Pak Taiou Version
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Super Mario 64: Shindou Pak Taiou Version

Nintendo Entertainment Analysis & Development · 1997 · plataformas · juego8.86 calificaciones

This version of Super Mario 64, originally released only in Japan, is an enhancement over the International release of the game, as it retains all of the glitch fixes as well as graphical and sound changes. The main differences of this version are the Rumble Pak support, some small glitch fixes, the most notorious being the removal of the backwards long jump, a very important technique for the speedrunning scene, and a new title screen easter egg. This version would later be released on the iQue Player in China (without Rumble support), on the Japanese Wii and Wii U Virtual Console. It was finally localized and released internationally as part of Super Mario 3D All-Stars (under the name of "Super Mario 64"), with small visual enhancements.

en 10 passports

desarrollador

Nintendo Entertainment Analysis & Development

editora

Nintendo, iQue

trailers

información

géneros

plataformas, aventura

motor

Super Mario 64 Engine

modos

Single player

perspectiva

Third person

franquicia

Mario

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