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Super Mario 64: Shindou Pak Taiou Version
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Super Mario 64: Shindou Pak Taiou Version

Nintendo Entertainment Analysis & Development · 1997 · Plattformer · Spiel8.86 Bewertungen

This version of Super Mario 64, originally released only in Japan, is an enhancement over the International release of the game, as it retains all of the glitch fixes as well as graphical and sound changes. The main differences of this version are the Rumble Pak support, some small glitch fixes, the most notorious being the removal of the backwards long jump, a very important technique for the speedrunning scene, and a new title screen easter egg. This version would later be released on the iQue Player in China (without Rumble support), on the Japanese Wii and Wii U Virtual Console. It was finally localized and released internationally as part of Super Mario 3D All-Stars (under the name of "Super Mario 64"), with small visual enhancements.

in 10 Passports

Entwickler

Nintendo Entertainment Analysis & Development

Publisher

Nintendo, iQue

Trailer

Informationen

Genres

Plattformer, Abenteuer

Engine

Super Mario 64 Engine

Modi

Single player

Perspektive

Third person

Franchise

Mario

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