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SNK vs. Capcom: SVC Chaos
SNK vs. Capcom: SVC Chaos backdrop 2
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SNK vs. Capcom: SVC Chaos

SNK Playmore · 2003 · Kampfspiel · Spiel6.44 Bewertungen

SNK vs. Capcom: SVC Chaos primarily utilizes the command system of The King of Fighters series, incorporating light/strong kicks, punches, cancels and charging attacks. Unlike its predecessor, Capcom vs. SNK 2, this game lacks both air guards and a "groove system", instead focusing on quicker gameplay. Characters are provided with a basic 3-level bar system for executing super-special attacks with basic filling options attributed to strikes and damage. Additionally, the sprites from the various series received new models and some special effects were changed in the command lists (for example, the player cannot increase the damage of the Zujou Sashi used by Choi Bounge by tapping the buttons anymore).

in 5 Passports

Entwickler

SNK Playmore

Publisher

Mega Enterprise, Ignition Entertainment, SNK Playmore

Trailer

Informationen

Genres

Kampfspiel

Engine

Neo Geo MVS

Modi

Single player, Multiplayer

Perspektive

Side view

Franchise

Street Fighter, The King of Fighters, Mega Man, Darkstalkers, Art of Fighting, Fatal Fury, Samurai Shodown

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